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DM-AfterInfection Readme

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General Info
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Title: DM-AfterInfection

Supported Gamemodes: Deathmatch, Team Deathmatch, Duel

Author: Damian 'DamianS' Stempniewski

EMail Address: 3DamianS@gmail.com

Website: Coming soon

Release Date: August 29th, 2009

Version: 1.1

Thanks to: stevelois for gameplay tips and everyone, who wanted to get this map done :)

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Story
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After the Necris attack, most of big cities have been evacuated - some of them became battlefields for various factions - this dirty industrial district, temporarily controlled by Axon is one of them.

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Changes since Beta 0.1
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- AI Paths
- Fixed some collision problems
- Gameplay improvement 
  - New pickups on map
  - New tracks to the building
  - Few annoying things fixed
- Some Post-processing changes

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(New) Version 1.1 changes
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- More colors (now it looks good on every PostProcess setting)
- Fixed some small glitches found while testing

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Author's Notes
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Using Adaptive/Transparency Anti-Aliasing on some PCs may cause big performance drop.

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Installation
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Unzip DM-AfterInfection_PC.zip

Move all files into C:\Documents and Settings\UserName\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps

If the directory does not exist, create it manually.

Type "open DM-AfterInfection" in the console, or select the level in a multiplayer/instant action game.

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Copyright / Permissions

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This level is copyright 2009, by DamianS.

Authors MAY NOT use this level as a base to build additional levels without explicit permission from the original author.

ANY bug fixes, fixes, changes, and tweaks may only be implemented by the author. No other person or party is allowed to release a modified version of this map without the author's permission.

You MAY NOT charge any money for this map or any of its embedded content.

You MAY distribute this level through any electronic media (internet (web/ftp), FIDO, local BBS, Magazine coverdisk etc.), provided you include this file.

All other trademarks and trade names are properties of their respective owners.

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